Video Games : Alone in the Dark

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from: Atari Inc.

 : Alone in the Dark
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Amazon.com's Price: $19.99
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Amazon Maximum Age: 20 years
Amazon Minimum Age: 204 months
Binding: Video Game
Brand: Atari
EAN: 0742725275980
ESRB Age Rating: Mature
Label: Atari Inc.
Manufacturer: Atari Inc.
Platform: Nintendo Wii
Publisher: Atari Inc.
Release Date: June 24, 2008
Sales Rank: 3288
Studio: Atari Inc.

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Product Description:
Uncover the earth-shattering secret hidden in New York's iconic Central Park in Alone In The Dark. History records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating. Edward Carnby, Paranormal Investigator is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It's your task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.



Amazon.com:
There’s something strange and frightening happening in the middle of New York City’s Central Park; something whispered to have been intentionally kept secret; something that players are compelled to explore in Alone in the Dark.

Known today as a safe haven for New Yorkers yearning for relief from the stresses of their chaotic metropolis, history records that Central Park was built on a useless swamp, yet as the New York City skyline hurtled towards the sky over the last 150 years, making the city the most expensive real estate in the world, the park has remained untouched. Why? Civic pride? Perhaps, but the recent strange happenings in and around the park are casting doubt on that, doubts that require investigating.



The return of an iconic series
Edward Carnby
Paranormal PI Edward Carnby.
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Stunningly spooky views of NYC
Stunningly spooky views of NYC.
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The odd wildlife of Central Park
The odd wildlife of Central Park.
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A whole new inventory system
A whole new inventory system.
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Enter Edward Carnby, Paranormal Investigator
Despite the title, Alone in the Dark is actually the fifth game in a series that dates back to 1992 and centers around the experiences of Edward "the reptile" Carnby. A paranormal investigator by trade, Carnby is looking for answers to the strange events and horrific creatures reported in and around the park, but gets more than he bargained for when all the mysteries and terrors of the park spill out over the course of one apocalyptic night. It’s the player’s task to avoid the new frightening dangers of the park as you search for the answers to what these supernatural occurrences mean and why they are happening.

Gameplay Based on Full Player Immersion
Packed full of action and vivid in its realism Alone in the Dark goes to the extreme to keep players engaged and immersed by plunging them into the heart of the action in real-time at every turn and challenging them to survive using full movement control. The goal here is to allow players to do or at least feel that they can do more or less whatever is possible in real life, within the game.

Need to avoid a blast of steam or an eruption of fire that has shot up in your path? You can simply side-step it or you can handle the obstacle with a little more panache by using the environment around you, for example by swinging around it using reachable pipes or wires. In another situation you may be challenged by attacking monsters. No problem. You can take the path of least resistance, again by side-stepping them or placing an obstacle between yourself and them, but if you are feeling like taking out a little aggression you can pick up a board, chair, box, etc. and have at it. Nearly anything that you come across that would be usable in real life is usable in game and can be wielded in several different ways.

In addition, game developer Eden Studios has done away with a few in-game conventions in favor of real life upgrades. Instead of old-fashioned health bars Alone in the Dark uses realistic body damage and physiological effects to show players how much damage has been done to Carnby by the new dangerous nightlife of Central Park. Basically this means if Carnby has been taking a licking he’s going to be a little bloody. Monsters use sensory perception of all kinds to find their victims, so players need to keep aware of Carnby’s physical state, as well as the impact he has on his surroundings. Also gone are traditional inventory systems that take players out of the game while you switch or check items in your possession, replaced by an in-game inventory system where items are carried in the folds of Carnby’s trench coat. This allows you to stay in the action the whole time. Sticking with the realism theme, the number of items that Carnby can carry is limited, but since ingenuity is built into the system, items can be combined or their uses altered, mostly with tape, so players can adjust as challenges arise.

TV Style Intensity That Keeps You Hooked
Built around a unique television style episodic narrative game structure, the storyline of Alone in the Dark is split into a number of distinct 30-40 minute episodes, doled out one at a time as you play. This new way to progress through the storyline ensures that players can enjoy the game regardless of the amount of time they have available without ever feeling lost. Each time a saved game is launched, the episode will begin with a video summary of the previous episode to quickly re-immerse the player in the story, removing the need to remember where you were or what you were doing at the end of your last play session. In addition, every episode will also close with a nail-biting, cliff-hanger ending to rattle players’ nerves. And when you choose to leave the game, a video teaser of the next episode will play to leave players always wanting more.

Vivid Photographic Rendering
Even on a bad day, and this will be a bad one, Central Park and New York City are something to see. With Game developer Eden’s proprietary Twilight technology and rendering engine, players can expect to see everything from the City’s famous landmarks to the manifestations of the evil that have been festering in Central Park come to life as if you were there. This lavishly detailed game world takes advantage of highly realistic and advanced cinematographic effects including depth of field, camera focus, numerous light sources, moisture, reflections and High Dynamic Range effects.

Whether it’s the innovative game play, the unique episodic game structure, the advanced physics or the return of a ground-breaking protagonist recast in the modern era, Alone in the Dark holds something for players willing to take on the mysteries and dangers at the heart of Central Park.





Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Alone in the Dark
I didn't play this game only review a little, but I think a nice game specially to mature audience. I didn't have problems with receive this product, arrive before the suggest date. I like buy in Amazon.



Rating: 4 out of 5 stars - Very Goog
The game is very good, the graphics are nice and the way it develops is great.



Rating: 1 out of 5 stars - why make a game if you dont want to try and make it decent
story was decent graphics are weak, controls are awful, and the game play is almost as bad, paid 50 dollars for the game tried to sell it back the week it came out they only offered 9 dollars so i deceided to keep it, regretting that now, this game is so bad is should be recalled



Rating: 2 out of 5 stars - Definitely Could've Been Better
This game looked amazing when it first came out, I wanted to buy it as soon as it did. Thankfully I waited a bit and only paid $20, which in my opinion is still a little much for this particular title. The graphics are certainly not as good as they could be. Fine I guess I could deal with that. An accurate way to describe this game is an interactive movie with puzzles. You can't make a wrong move. If you do, you die. Simple. What gets on my nerves are these little mini games that they added so you actually think you're doing something. They are simple puzzles in the sense of figuring out what to do but really frustrating.

The controls are very difficult to get used to as well. Personally I get dizzy when it's required to move him in first person. And the gun use is not accurate at all. As long as you shoot in the zombie's general direction you should be good. But you do need to stop fighting, (and during this time you are getting attacked) take out the gun, switch to first-person, aim, and finally shoot. Not to mention how hard it is to drive the stupid cars with the Wii controls.

The save points are another thing that kill me. It only saves at the most inconvenient moments. Right before the loooong cutscene, or right before a series of jumps you need to make before something falls on your head. And you can't save it on your own time. I don't even know why it has a save option in the menu.

I know this is a rated M game, but the constant swearing annoys me. They are just trying to make this seem like a good game so people would buy it. It's not. Swearing or no swearing, stupid little puzzles or no puzzles, this is just not a good game.



Rating: 2 out of 5 stars - Could be a REAL game...
I'm still playing it, however it sounds like "run, run, run..." and that's all. All the things you need to do are pretty obvious and there's low interaction. just a poor game for wii.

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