Video Games : Capitalism 2

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from: Ubisoft

 : Capitalism 2

List Price: $19.99
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Amazon Maximum Age: 20 years
Amazon Minimum Age: 60 months
Binding: CD-ROM
Brand: UBI Soft
EAN: 0008888610304
ESRB Age Rating: Everyone
Format: CD-ROM
Label: Ubisoft
Manufacturer: Ubisoft
Model: 610304
Publisher: Ubisoft
Release Date: December 18, 2001
Sales Rank: 10063
Studio: Ubisoft




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Editorial Review:

Product Description:
Create and control the business empire of your dreams. This in-depth strategy game covers almost every aspect of business that could be encountered in the real world. Use marketing, manufacturing, purchasing, importing, retailing, and more to become a corporate CEO.



Customer Reviews
Average Rating:  out of 5 stars

Rating: 4 out of 5 stars - Good for it's genre
This is a pretty good basic business sim,acquainting you with the basics of the supply chain and how business works. It can be a time eater!



Rating: 5 out of 5 stars - Best found to date!
Don't let a cheap price and plain package fool you. This game is one of my favorite games, beating out some of those $50 games that I have. I wasn't thinking much of it only paying $10 for it (about 4yrs ago), but it was just what I was looking for. That is a game that takes skill and thinking to master, is easy to learn, but also has a lot of depth to it. I could go on, but why, just get the game!




Rating: 5 out of 5 stars - Review abstracted by Capalive.com
Professor Thomas Kosnik,
Consulting Professor, Stanford School of Engineering, and Lecturer, Harvard Business School , Technology Today, CNBC-TV Cable
"Capitalism is a world class, hands-on learning experience which I've used at Stanford School of Engineering and Harvard Business School. Gamers not only learn the subtleties of growing an entrepreneurial business but also learn about leadership and team building necessary in any business situation." "Capitalism is very realistic and will allow the dynamics to change depending on whether you're selling a cola product, which is sort of a low tech-branded consumer good, or whether your selling consumer electronics or a PC."

Professor Drew Fudenberg
Harvard University
"This game does an excellent job of modeling many of the key aspects of modern business. Not all aspects of it are realistic, but enough of them are that many sensible strategies are encouraged. In particular it's gratifying to me to see that the game rewards thinking about sources of long-term competitive advantage, be it from brand recognition, low production costs gained from learning-by-doing (a nice touch!), a monopoly on high quality inputs, or a big technological lead."

Businessweek, October 21, 1996
Capitalism isn't just for those who aspire to be the next Michael Dell or Sam Walton. It can be a fun and useful exercise for anyone who wants to test their entrepreneurial mettle without, for once, taking any risk. Players can choose to compete against computer-controlled rivals in four different industries: farming, manufacturing, raw material mining, and retailing. For a truly adventurous and time-consuming game, players can mix and match industries as captains of giant conglomerates. As in the real world, players compete locally, in one city, or fight it out on the global stage.
With so many possibilities, Capitalism is an intense strategy game, much like chess, where players must constantly think ahead. As such, it could easily overwhelm novices. But by adjusting several factors--competency and managerial style of the computer-controlled rivals, for example, can be varied from very aggressive to conservative--gameplay can be suited to various styles and speed. The game even allows a player to hire presidents to manage the day-to-day operations of different divisions so the player can concentrate on the big picture.

Far Eastern Economic Review, September 26, 2002
The mass market isn't the only audience for Chan's games. Like Virtual U, Capitalism has made the leap from game room to classroom. Because of its high degree of realism, the game has been used by professors at institutions like Harvard and Stanford Universities to help students learn basic business principles. Chan is hoping that Restaurant Empire and Hotel Giant will also be adopted for training and education. "Simulation games are a fun way to learn about anything," he says. "They prove that computer games aren't just about shooting things but can also be educational."

CNN - 22nd May 2002
Kristie Lu Stout, CNN Correspondent
Some guys have all the luck. They have the billion dollar market cap, the brand, and the empire, while the rest of us spend our lives toiling away in cubicles with no chance to ever run the show. That is until now. Even the desk jockey can claw his way to the top in "Capitalism," the game.Hong Kong game developer Trevor Chan just released the follow-up to the award-winning original, but the objective is the same. Move your assets to turn an upstart into the most profitable company in the world. First-time players can choose a challenge like, the world in your hands, where you manage a research and development lab out to post annual revenues of $400 million, and as you take on the competition, that's when the real drama begins.But "Capitalism" is no Business 101. Critics call it a deep involving game that could test even the sharpest business document. In fact, it's been used as a simulation exercise for business students at Stanford University.




Rating: 3 out of 5 stars - Nice game but has some frustrating points.
Ok first off I think the first Capitalism title had a much better AI. In this title my computer opponents seem to flounder. Their stock price remains in the 10$ range while mine skyrockets to the 3000$ range. I leave plenty of options open to the computer but it does not take advantage of them.

Fire disastors are a pain in the neck. You will be informed that one of your buildings has been gutted by fire and will tell you what city. There seems to be no way to tell what you had going on in that building or even where in the city the building was. You are forced to check the entire map for a paved over spot and then guess what you used to do there.

Research is also annoying. If you hire someone to oversee your research they will often change what you are researching after it has finished its' alloted time. This would not be all bad except it changes what you get informed when the research is complete. For instance, say I am researching Cakes for 5 years and my scientist decides when it is done I will research Car. When the research is done I will get a message that, " Your research in Car is complete." It should be telling me that my Cake research is done.

Research also does not always work for me. Sometimes when the research has completed its' alloted time I will see no improvement whatsoever.

There is also an extreme lack of scenarios. Only 5 I believe. Global Domination is not one of them either.

The graphics were not all that great but that is not what I focus on the most in a strategy game.

I give the game 3 stars. The local competitors do make the game slightly challenging and I can overcome some other problems by painstakingly writing down on a pad of paper.



Rating: 4 out of 5 stars - Can't wait for Capitalism III
I really wish that it was more challenging. It would have also been nice if the options available in 'Capitalism I' had been included. On the whole, it provides a good supply-chain management simulation. It would be interesting to see a combination of 'transport tycoon' and 'Capitalism', which will definitely make things much more fun.

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