Video Games : The Legend of Zelda: Link's Awakening DX

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from: Sound Source Interactive

 : The Legend of Zelda: Link's Awakening DX





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Binding: Game Cartridge
Brand: Nintendo
EAN: 0045496730857
ESRB Age Rating: Everyone
Label: Sound Source Interactive
Manufacturer: Sound Source Interactive
Platform: Game Boy Color
Publisher: Sound Source Interactive
Sales Rank: 2090
Studio: Sound Source Interactive




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Editorial Review:

Product Description:
The DX Cartridge is a special black color and includes a HIDDEN additional dungeon that the original doesn't have!



Customer Reviews
Average Rating:  out of 5 stars

Rating: 5 out of 5 stars - Same great game, only this time in color.
Portable gaming has come a long way in the last 20-odd years. Modern systems like the PSP double as pocket media centers, and the Nintendo DS is comparable to a portable Nintendo 64 (with two screens!). Still, if you're anything like me, you'll always, always remember your roots.

I'm talking the original, green-screened, battery-sucking behemoth we all know, love, and have even dropped on at least one occasion--the GameBoy. GameBoy has had its fair share of classics, from Super Mario Land to Pokemon, but there's one game that stands out in the minds of gamers everywhere as truly epic. I'm talking about The Legend of Zelda: Link's Awakening.

True to the name of the franchise, Link's Awakening is legendary. A near perfect port of the series to the small screen, very little bad can be said about this one. ***SPOILER ALERT*** Even the "OMGZ it was all a dream!?!?" twist of an ending wasn't as bad as it could have been, as it's hinted from the very beginning of the game (even the dungeon bosses are called "Nightmares") ***ALERT OVER***.

The story takes place shortly after the events of A Link to the Past (arguably the best game on the SNES, and of the Zelda franchise). Link's out to sea seeking new adventures in new lands when a storm hits and wrecks his vessel. He awakens on Koholint Island, a desolate land where talking animals and mermaids are commonplace. He's soon told (by an owl, nonetheless) that the only way to ever make it off the island is to awaken the Wind Fish. If he doesn't, he'll be trapped forever. So of course, in typical Zelda fashion, you're off, slaying beasts, collecting trinkets, and exploring intricate mazes and landscapes.

For an early GameBoy title, this game is vast. The world map isn't overly big, but the sheer depth of it is astonishing. Connecting caves are strewn all about Koholint Island, leaving a lot to explore. This game also introduced the staple trade-system to the series, forcing link to swap item after item with a plethora of interesting (read: strange) characters such as a bear chef, a romance-obsessed goat, and a chomp with a fashion sense.

Of course, what would a Zelda game be without items? Link's trademark sword and shield are present, along with the Pegasus boots, Roc's feather (it allows the player to jump in the air, over holes and gaps), the hookshot, and of course, bombs and arrows among other items. An interesting aspect to the gameplay is the player's ability to assign any tool to the A and B buttons, allowing slight customization to the gameplay, and forcing the player to think of the best combination to get past an obstacle. The sheer badassery that comes from this feature can be summed up in two words: exploding arrows.

The gameplay is what one would expect from any Zelda game. It's entertaining, solid, and addictive. The controls are dead on, and though it's a tad on the easy side, it's far to fun to notice. Of course, the music is as catchy as always, with variations of the Zelda theme on the world-map as well as a slightly different tune for each dungeon (there are about eight dungeons total). The Nightmares are unique, bizarre, and creative, and all in all, this game will leave any adventure fan craving another run after completion.

One of the most interesting aspects of this game would is inclusion of numerous in-game references to Nintendo-culture. Tarin looks oddly like a very familiar, very popular mushroom-popping plumber. Yoshi dolls are all the rage with the young'uns. Madame MeowMeow has three chomps for pets, including the ravenous beast, BowWow. Another more subtle reference would be Prince Richard and his house of frogs, which is a reference to the Japan-only Kaeru No Tame Ni Kane Wa Naru (translated as For the Frog the Bell Tolls), from which Link's Awakening actually derives it's gameplay engine.

Of course, if you want to pick up a copy of this game, definitely seek out the DX version re-release for GameBoy Color. Not only are the graphics improved (that one has color--duh), there are also a lot of nifty extras, including a gimmick dungeon which is actually pretty awesome (gotta love those gimmick dungeons). Of course, the DX version will run about 10 to 15 dollars more, so if you have to settle for the original, that works too. Of course, this was done by a quick check on Amazon.com, so I could be wrong, and you could get lucky. Just play this game, and if you already have, play it again. Zelda is like Shakespeare in the sense that it's timeless. I'm just surprised that all my save files still work.




Rating: 3 out of 5 stars - Good game
This game is good so far but Im having a hard time since I can barley see my gameboy screen. I would recomend this if you have a game boy SP since you can see the screen better. Im trying to find a SP so I can play it better. I wish that you could play GBC games on DS. So try it out if you get the chance. I would probaly raise my rating to 4 stars if I had an SP



Rating: 5 out of 5 stars - Best game ever - for its time....
Love it!

If you like Zelda you might of already played this.

Mind you... you can't steal and be called theif through out the game but its still fun!



Rating: 5 out of 5 stars - The Greatest Classic Fantasy epic of out time!
I was at gamestop one time looking for a game to play on my XBOX 360 and when I was looking at this game one time (it's the original not the DX Version) and I was amazed because I have never played this game before 15 years ago and you know this is my first time I played this game and basically I was amazed because of the fact that I have never played this before and the one thing I would like to add is that there are some mario characters in the game like Goomba's Piranha Plants and ghosts that look like Shy guy's. Anyway so I decide to take a break of using the XBOX 360 and I got this game for only $4.99 and that was cheap. I give this game a 4 out of 5!



Rating: 5 out of 5 stars - Best Ever Zelda Game for Gameboy
This was my first Zelda game and my favorite. This game seems to have everything. Basically, Link is sailing in the ocean and finds himself caught in a storm, knocked unconscious, and awakes on the shore of Koholint Island, having been cared for by Marin, a girl who lives in a hut with her father Tarin in Mabe Village. After wandering around for a while you meet an extremely irritating owl who tells you have to wake the Wind Fish if you ever want to leave Koholint and return home.

The game's graphics are simple but excellent, especially considering this game was made for Gameboy Color. The characters are funny and you actually get attatched to them. The music is the kind that gets stuck in your head if you play the game for too many straight hours (which I'm considering a good thing). There are secret warp holes, a hidden dungeon, challenging sub-quests, and a cute little village where animals frolic about and talk to you. Best of all, however, this game has an excellent plotline, and, when you get a certain item, you can catch chickens on fire.
The only negative on this game is sometimes you just get very badly stuck on a dungeon or even inbetween dungeons. In these cases I referred to an online strategy guide, but if your either very smart or very patient you can figure it out for yourself.

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